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Regenerate and auras, equipment and counters Asked by nismosean 8 years ... Regeneration is a continuous effect that replaces the normal rules for destroying a creature. "Regenerate [permanent]" means "The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. Clarification: Poison counters does not equal to … Undying. Thanks for the clear explanation. By the way can a regenerate effect be countered by - for example - a blue player who has a lot of counters?

One type of deck that didn't features as often was that built on white and green. ... A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. Regenerate and auras, equipment and counters Asked by nismosean 8 years ago If you have a creature and you activate regenerate on it and it takes it's lethal damage and is regenerated would it keep any counters, auras or equipment on it or do they all come off?

You pay the mana to regenerate before the creature is damaged, if it takes damage from an infect creature, then that damage is dealt in -1/-1 counters to the creature, therefore it has 0 defence and as a state based effect it will die unless there is something that can give it at least a +1 defence and keep it's defence above 0. Red Aggro.
To be clear, remember that regenerating a creature has two steps. There were plenty of decks that appeared in force at Pro Tour Magic Origins. Loyalty counters are exclusively connected to planeswalker cards, and are usually added or removed to activate loyalty abilities. So they stay where they are. First, when you activate the ability (or cast the spell) to set up the regeneration “shield” for later in the turn (such as by paying one black mana for Dutiful Thrull’s ability); then second, when the creature would actually be destroyed and the delayed replacement effect takes effect.

The main reason regeneration was left to gather dust is the complexity it brought to the game. October 18, 2010 However, only a basic understanding of the rules is necessary to play the game.

MTG Regeneration: How Does it Work?

Blue-Red [autocard]Ensoul Artifact[/autocard]. If it's an attacking or blocking creature, remove it from combat." But like nighthawk101 said, counters can cause a creature to have 0 or less toughness, and as such die due to state-based actions. Despite the effect seeming straightforward, Regenerate has had a confusing history within MTG. Regenerate with -1/-1 Counters. – Adam Arold Aug 26 '11 at 13:26 Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token. It sounds simple enough, but the mechanic itself was wide open to misinterpretations. …

But like n i g h t h a w k 1 0 1 said, counters can cause a creature to have 0 or less toughness, and as such die due to state-based actions. Regenerate used to be an evergreen mechanic (until Oath of the Gatewatch) that protected a permanent in MTG. It does make a difference, in general counters don't fall off when you regenerate a creature because the creature doesn't change zones. Red-Green Monsters. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.” Short answer: Regenerate doesn't affect counters on a creature unless another effect says otherwise. Sacrifice a Saproling: Regenerate …

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Loyalty counters are counters that are used to track the loyalty of planeswalkers. From the Comprehensive Rules (June 1, 2020—Ikoria: Lair of Behemoths).
At the beginning of your upkeep, put a spore counter on Savage Thallid. There's one and but I can't remember the name. 'Regenerate' is an ability that allows a permanent to survive a destruction effect, or lethal damage. Counters are only removed if a creature leaves the battlefield unless an ability says that it isn't.

Join us discussing news, tournaments, gameplay, deckbuilding, strategy, lore, fan art, cosplay, and more. ... MTG Wiki is a Fandom Gaming Community. Damage being marked on a creature won't impact +1/+1 or -1/-1 counters. It does make a difference, in general counters don't fall off when you regenerate a creature because the creature doesn't change zones. And if he counters it can I cast regenerate again for 2 additional mana? Regenerate is a former evergreen keyword action until it was removed from evergreen status after Oath of the Gatewatch.. Regeneration is a replacement effect which means: "The next time this permanent would be destroyed this turn, it isn't. The original definition for the ability reads: “The next time that creature would be destroyed this turn, it isn’t. December 27, 2012 5:58 p.m. 1 .